Here's exactly what PlayStation VR's mysterious black box does

PSVR

"It is not extra GPU power for the game."

"It is not more CPU power."

Distortion

The box is also responsible for displaying the social screen, which is what appears on the TV. The PU undistorts everything in the picture, undoing all the things that are done when games are made for VR. When you "distort" the picture during development to make it work in VR you lose pixel data, and when you undistort it that data is gone.

So the PU tries to fix the problem by cropping the image and fixing it so it looks as normal as possible - although it's never going to be quite as sharp due to the loss of pixel data.

Third, the box allows for Mirroring Mode and Separate Mode, the latter being where a completely separate audio and visual stream is sent the TV (unlike Mirroring Mode), letting the viewer to see and hear something totally different to the person in the headset.

And finally, the PU responsible for the Cinematic Mode. This means you can use the PS4 for non-VR games while still wearing the headset. You can play PS4 games, watch video, and completely operate the console from within the headset while not in a full VR environment.

So there you have it - that's exactly what the PS VR's Wii-sized friend actually does.

This week, Sony announced that PlayStation VR will cost $399/£349, and confirmed that it will arrive this October. You can read our updated hands-on with the PS VR here.

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Hugh Langley

Hugh Langley is the ex-News Editor of TechRadar. He had written for many magazines and websites including Business Insider, The Telegraph, IGN, Gizmodo, Entrepreneur Magazine, WIRED (UK), TrustedReviews, Business Insider Australia, Business Insider India, Business Insider Singapore, Wareable, The Ambient and more.


Hugh is now a correspondent at Business Insider covering Google and Alphabet, and has the unfortunate distinction of accidentally linking the TechRadar homepage to a rival publication.