A Skull and Bones open beta is coming in February promising ship battles and plunder galore

A pirate in Skull and Bones
(Image credit: Ubisoft)

In a stroke of exciting news for seafarers and pirates, Ubisoft has announced that multiplayer open-world pirate sim Skull and Bones will get an open beta ahead of its imminent February 16 launch. 

The open beta will begin on February 7 at 6pm PT (which is 2am GMT and 1pm AET on February 8) and run until 3pm PT on February 11 (which works out as 11pm GMT, and 10am AET on February 12).

Open beta participants will also get a set of exclusive rewards ranging from a fancy sail emblem to a pet lemur. 

YouTube YouTube
Watch On

Ubisoft has four seasons planned for its first year of content, each including new events, rewards, and themed battles.

In case there was any doubt at this stage, Skull and Bones will be following the live service model embodied by the likes of Sea of Thieves and Destiny 2. This means that Ubisoft has set itself a considerable challenge when it comes to keeping Skull and Bones an attractive prospect for players throughout its lifecycle. 

The prospect of dramatic naval battles and piratical treasure hunts has certainly piqued my interest; I'll see you on the high seas on February 11.

In the meantime, check out our lists of the best co-op games and best survival games for more tense action. 

Cat Bussell
Freelance contributor

An editor and freelance journalist, Cat Bussell has been writing about video games for more than four years and, frankly, she’s developed a taste for it. As seen on TechRadar, Technopedia, The Gamer, Wargamer, and SUPERJUMP, Cat’s reviews, features, and guides are lovingly curated for your reading pleasure.


A Cambridge graduate, recovering bartender, and Cloud Strife enjoyer, Cat’s foremost mission is to bring you the best coverage she can, whether that’s through helpful guides, even-handed reviews, or thought-provoking features. She’s interviewed indie darlings, triple-A greats, and legendary voice actors, all to help you get closer to the action. When she’s not writing, Cat can be found sticking her neck into a fresh RPG or running yet another Dungeons & Dragons game.Â